Characters Present
Eusebius - Level 11 Tiefling Bard
Lazarus - Level 12 Deva Invoker
Matches Malone - Level 14 Human Rogue
Orion Ravenclaw - Level 14 Human Cleric
Theren Cogsworth - Level 12 Elven Paladin
Thwump - Level 13 Genasi Swordmage
Tragg - Level 13 Dwarven Fighter
Short Summary
- The party cleared out a few more rooms in the Dungeon - including a very large pendulum ceiling trap - and then stumbled upon a cave-like opening which led to a deeper and far older part of the gigantic crypt (they also stumbled upon an Aboleth Slime mage and his buddies... but they took care of them pretty good!).
Total XP Per Character: 2667
Treasure Parcels APL:
Arms Slot APL 13
Cash Value APL 10
Hand Slot APL 16
~
Matches Journal Entry #6209.1
Next time, I will trust my instincts and duck.
Matches Journal Entry 6209.2
There is a section of these tombs that has a tunnel leading into more ancient burial grounds. So far it has held some aberrant creatures that proved to be not much of a challenge. There is a large underground lake in a nearby cavern that would be interesting to explore, had we a boat.
Friday Night Recap 11/20/09
Monday, November 30, 2009 12:07 PM
Filed Under: Friday Night Recaps |0 commentsFriday Night Recap 11/07/09
Monday, November 9, 2009 12:08 PM
Filed Under: Friday Night Recaps |1 commentsCharacters Present
Eusebius - Level 11 Tiefling Bard
Lazarus - Level 12 Deva Invoker
Matches Malone - Level 14 Human Rogue
Orion Ravenclaw - Level 14 Human Cleric
Theren Cogsworth - Level 12 Elven Paladin
Thwump - Level 13 Genasi Swordmage
Tragg - Level 13 Dwarven Fighter
Zaphod - Level 12 Tiefling Warlock
Short Summary
- The party traveled west and then north from the chamber where they met the Avatar with the Raven Queen.
- Upon reaching an empty room they searched for a secret door and found one along the north wall (they also found some gems hidden in some piles of skeletons on the floor).
- After opening the secret door they encountered (and defeated) a band of skeletons and some giant skeletal bats.
- The ruckus in the room then attracted the attention of a crazed carrion crawler (which they also defeated).
Total XP Per Character: 2,667
Treasure Parcels APL:
Feet Slot Level 10
Implement Level 16
~
Lazarus' Journal Entry
The Pain. I must not remember the Pain.
Lazarus. You must come.
I remember we had fought. I have died. Again.
Lazarus. You must come.
“My Queen” I called. I am again in the gray. The mists are parting. Yet, she calls me by the Lazarus. That is not the way. I am dead. I am to be reborn as another. Yet she calls. I go.
Do not fail me. So few of your kind call to me. Yet all of your kind knows how to die, over and over. Come. It must be this way.
“My Queen, I seek only to serve you. I know this body. I know not this chamber,” I cry, prostrate. This is not the way. I know all of my memories now. “Aaaaaaigggggeeeee!!!!” All if the Pain. I. Must. Not. Think. Of. . . .The PAIN.
It is not the Way. You are not reborn with the Veil. You are joined with all your Memories, now. They will not fail you. As you will not fail Me. It is time you know of the Nine. You will come to me again, soon. You will return to my cleric Orion and the warrior Craig. Use your time well.
“Yes, My Queen,” I exclaim. She has gone. I can feel her absence. I am alone here, in this chamber. This tomb? As I gaze around me, I can see much with the ambient. I am indeed in a tomb of Luxury. There will be no food. Ah, but yes I see the sparkle of a pool of water in another room. Much wealth had they. And much rest. Their abundance, I will have none of. Yes, my days here will be numbered. Know of the Nine. Yes, I have heard of the Doom & they. Few were they. There is enough light to read by, I think. There is much to read, yet I am so weary. Yes, this Patron must knew of them. She brought me here.
The Pain. I must not remember the Pain.
Lazarus. You must come.
I was so hungry. I have died. Again.
Lazarus. You must come.
“My Queen” I called. I am again in the gray. The mists are parting. Yet, she calls me by Lazarus. That is not the way. I am dead. I am to be reborn as another. Yet she calls. I go.. . .
~
Matches Journal entry #6208
The missing 2 members of my strike team have finally arrived, with a warlock tagging along. The size of this group is becoming unwieldy. I may have to prune it down. They were nearly tripping over each other during the combats we engaged in earlier.
The priest of the Raven Queen was quite effective against the undead we faced. I now see the value of having one around.
My recent focus on studying the Way of the Rogue enabled me to discover a few hidden aspects to the City of the Dead. Both a hidden Glyph and a disguised door revealed their secrets to me. I feel like I am becoming more attuned to the subtleties of the physical world around me.
~
Orion Ravenclaw (story update)
Orion awoke from his deep slumber having finished the task assigned by the Raven Queen. His strong will allowed for a quick recovery to normality, and he regained his bearings and equilibrium quickly. Though it was an honor severing the Queen in the manner she chose, it felt good to be back in his original familiar body. The Cleric remained supine and recited his prayers thanking and praising the Queen for the chance to serve her directly. He was energized and thankful for her blessing. Orion heard stirring across the room; it was Matches. He too had recovered and was checking the functionality of his limbs; Orion heard the sound of quill on paper. “Yes” Orion though. “I too shall record this event before the rest arise.”
Orion opened his eyes. He was energized as if he had a full night’s rest. How long were he and his comrades under the Queen’s Ritual? Orion surveyed the room and took out his journal. He realized he was encased in new armor. The chainmail faintly shimmered, like the stars. The dark, black, oily rings were infused with volcanic glass; it was the unmistakable craftsmanship of the Genasi. It was called Crysteel, and it provided formidable defense. Orion could also feel the magic fuse with his mind fortifying his will to press on. He glanced at Matches; he was admiring a ring. The Queen, had in fact, bestowed gifts for all who agreed to perform her task. A faint whisper entered his mind. “You have performed well; take the gifts and continue your journey. Great danger awaits you all; however, you need not fear Ends while traveling through the City. Steel yourself and press forward you have my Blessing. “
Orion finished his journal entry humbled and grateful. The rest of the party stirred. All were pleased and thankful for the gifts bestowed by the Queen. A new excited energy permeated the group. A new cohesion would be beneficial for the days ahead. Theren appeared at the door, and Orion informed him of the past few hours. He had taken the brunt of the Bone Storm’s explosion and had remained in the City to watch over the lifeless bodies while they completed the Queen’s assignment. Theren showed neither surprise nor curiosity remaining enigmatic and difficult to read.
As the party gathered to leave, a sound from the halls echoed. Cautiously, Tragg and Orion peered into the darkness. The familiar whistle grew louder. Orion smiled. Benjamin Trueblood remained true to his word. Eusebius had gained access to the city and had followed the chalk line left by Thwump.
Rested and oddly energized, the group continued their travels through the city. They decided to continue west. Tragg lumbered forward, and suddenly, Matches jerked him back violently. “Don’t move; something’s not right. I think there is a magical barrier. See. Look at the runes.” The arcane practitioners stepped forward. Eusebius studied the strange entryway, and begun a low hum into his hands. Thwump, Lazarus, and Orion stood behind and focused their power in aid to Eusebius. An energetic burst dissolved the barrier and allowed progress into the depths of the City. The hall led to more rooms filled with the long dead whom were at rest and at peace. This way led a dead end, so to speak. They searched for a hidden entrance but found none; however, as they turned to leave the way they came, Matches was drawn to the north wall. He had detected a draft, and with a bit of work the wall slid open. Matches found the hidden passage.
The party peered into the newly discovered room. Their eyes adjusted, and the frightful site assaulted them. Matches was immediately confronted by the undead insult to the Queen. *BASH* The four-armed beast connected with a powerful hammer blow, and Matches was, at first, slow to recover. Thwump, seeing his friend attacked, immediately charged into the room to confront the remaining abominations. The skeletons awaited his entrance, but Thwump connected with a powerful magical blow from his sword, and one of the creatures fell back in a burst of flame damaging other undead companions. Theren attacked the four-armed beast pressing Matches. This allowed Matches to escape and aid Thwump as he took several powerful attacks. Twump was hurt badly, and Lazarus rushed in and attacked the beasts inside the room closely followed by Orion. With a word of prayer, Orion sent magical healing energies to Thwump; he regained his strength and continued his attacks. Orion, seeing an opening rushed into position. Suddenly, a new undead bastard flashed in from seemingly nowhere. “YES! PERFECT!” Orion thought, and with all his rage and hatred for the undead scum, Orion unleashed a powerful prayer from deep within. “IN THE NAME OF HER MAJESTY, RETURN TO DEATH FOWL SCUM; YOU BEFOUL HER DOMAIN!” A great burst of divine energy exploded from his body. The undead in his area shrieked in terror as they were engulfed in radiant magic. The devastating blow destroyed several beasts and the rest who still un-lived, were pushed and frozen in the knowledge the end was imminent. Orion’s blow allowed the rest of the party to quickly finish off the skeletal attackers. They were just in time to witness Theren and Lazarus destroy the four-armed abomination.
Orion centered himself, and the party continued forward. Eusebius halted. His eyes grew wide. He fell to the ground, ear to floor. “Something approaches…something huge and terrible.” The party planted themselves ready for the what ever approached. The immense Carrion Crawler burst into the room behind them; however, they were ready. Immediately, Matches attacked and carved a blow into the beast. The beast retaliated. The Bard unleashed magic enabling Tragg to disappear and gain the advantage on the beast. Orion unleashed several secret curses on the beast, making it vulnerable to all attacks. He pointed at the Crawler, smiled, and whispered “Memento Mori.” The curses worked, for Matches scored the critical hit, and Theren, with the blessing of his God, rendered the monster ineffective and easy prey. Orion unleashed a final blast and slew the vile creature.
“Well my friends, it seems the City has many obstacles for us. Let us hope Her Majesty’s blessing remains with us.” And with that, the group delved into the City if the Dead.
~
Theren Cogsworth's Journal Entry
I do not know what kind of zealots with which I am now teamed. They claim that an avatar of the Raven Queen, the macabre god of theirs, came to them and tasked them with a mission - fulfilling it in strange new form. I have no recollection of this, the last thing I remember is our destruction of Bone Storm, who was not ready for our party's might. There may be some truth in their tale though; Matches backs up the claim and there is a queer new member of the party- a Deva by the name of Lazarus. As if the lip service Tragg gives, or the plethora of pompous plaudits of Orion were not enough, now Lazarus joins the chorus to the Raven Queen as well. While there may be peace and quiet in death, her followers certainly seem to believe that those are virtues best left for after this lifetime.
I must remember my place, though, as Erathis has clearly guided me to this group, and the work of civilization cannot be accomplished alone. Perhaps this all a test to my service. The fire was clearly a sign to reveal this group's true character, allowing it to burn while playing politics they do not understand. Then the fight with the law officers - a shameful exercise, but perhaps a necessary humbling experience for the group. Now we are traipsing through the catacombs beneath the city working our way to meet someone - I'm not clear on who, or why we chose to go through the catacombs.
So far, we have been met with little resistance in the catacombs. There have been some undead threats, but through the power of Erathis, and admittedly the help of the Raven Queen, these abominations have been summarily dealt with, and will not be a blight on civilization any longer. Still, it feels that we should be doing more to directly help correct the problems with Waterdeep. I will keep faith that Erathis is leading me to where I can best be her tool, and will do what I can where I am.
Friday Night Recap 10/30/09
Monday, November 2, 2009 11:43 AM
Filed Under: Friday Night Recaps |2 commentsCharacters Present
Lazarus - Level 11 Deva Invoker
Matches Malone - Level 13 Human Rogue
Orion Ravenclaw - Level 13 Human Cleric
Thwump - Level 12 Genasi Swordmage
Tragg - Level 13 Dwarven Fighter
Short Summary
RETCON: Lazarus was waiting at the temple of the Raven Queen and met back up with the party during the last session.
- The party awoke from being knocked unconscious by the Bonestorm explosion unharmed and not knowing how much time has passed.
- The chamber they were in had 3 exits - one east, one north, and one west.
- They started out north with matches leading the way, but as soon as Tragg crossed the threshold of the doorway he was met with a wall of pain and fell to the floor.
- All at once the followers of the Raven Queen in the party began to hear whispering voices - Tragg, more clearly, heard a woman's voice ordering him to take the western hallway out of the chamber. Tragg did so, inticing many reluctant party members to follow behind him.
- After walking up the hallway the party came quickly to another chamber - this one with a door leading north, and another leading west. The voice ordered Tragg to continue west (and he did).
- Again, very quickly, the party arrived at a hallway branching north off of the main one they were on, and Tragg was led into the chamber at the end of it. With in the party saw a large sphere of green flame in the center of the room. Lining the walls of the chamber were several sarcophagi with the bodies of Blaspheme's resting atop each.
- Once the party was entirely within the chamber a wall of green flame sprouted up behind them and locked them in the room, at which point the sphere of flame in the center of the room coalesced into the avatar of the Raven Queen.
- The Raven Queen charged the group with collecting a life debt owed to her from a resident of Waterdeep who had cheated her - Jibbly Sputterplug! Not only that, but that in order to enact vengeance the group would need to inhabit the bodies of the Blasphemes! (Happy Halloween!)
- The Raven Queen transferred the consciousness of the party into the bodies of the Blasphemes and then transported them magically to the Sputterplug storefront.
- Chaos and horror ensued! The party successfully trapped the hapless (and dasterdly) gnome, enacting the Raven Queen's vengeance - at which point they were transported back to the original chamber, and rewarded handsomely by the Raven Queen.
Total XP Per Character: 2333
Treasure Parcels APL: Any Slot Item APL +5
~
Matches Journal Entry #6207
Not much time for details, the others are already beginning to stir from our “nap.”
Some unknown force compelled the followers of the Raven Queen in my group to change the direction we headed in the City of the Dead. As we confronted the force, the fear of the others was palpable, almost a living thing unto itself. After I performed a few simple tests on the floating form of energy that drew them in (which did not give me enough information to make a decent battle plan), the apparition then revealed itself to be the avatar of the Queen herself!
The Queen transferred our consciousness to some constructs, and we “recovered” a soul that had been avoiding her. The task was quite simple; Any one of us could have handled it solo. I suspect it was more of a test of our group’s loyalties than of our abilities.
When the task was completed, we arrived back in our bodies. I have no idea how long we “slept” in this chamber, but it felt like a full night’s rest. I was the first to awake, with a shiny new ring in my hand. I slipped it on just before opening my journal. I can see the others have also received gifts from the Queen…
~
Orion Ravenclaw Journal Entry 24-7-5687
So many emotions consume me. Shortly after VanCleef’s fall, the City’s detectives descended upon us. Horror! Had I failed Her Magnificence (bbhn)? I honestly thought we had taken the true path; however, I fear fate has turned its back on us. Perhaps I have been too bold. Perhaps I need to be more subtle and inconspicuous. The headaches still persist; however, I have either grown numb, or they have begun to wane.
Fortune seemed to roll in our favor after the brief scare. Will it last? Through Her (bbhn) grace, we all were able to escape certain detainment. We were able to flee to the last hold of the Sons. Tragg was able to discern the key which enabled us to gain entry into the dwelling. I immediately began devotions and mediations. I begged for forgiveness and guidance. I pray the She (bbhn) received my plea. Fate placed another confusing vision t me feet. While praying, I heard my comrades quietly speaking. Something triggered a powerful vision. The echo still reverberates… Obsidian, Cerulean, Alabaster… I know not what this means.
What I did foresee, however, is that we could in no way remain where we were. Whether prophesy, foresight, or common sense, it was plain that this was so. Waterdeep is old and more than one Temple to The Queen (bbhn) resides in the city. I knew we could seek shelter at one of our Homes. My non-adherent companions agreed, if reluctantly, and we all quickly left. Shadow told us the way.
In short time we came across a square; a genial gnome merchant by the name of Jibbly greeted us, and offered his wares. He also offered sanctuary; his offer was less than acceptable.
We continued and the others choose not to join Tragg and me at the Temple. Outsiders sometimes baffle me. I know of no safer place than our Home. No matter, all soon see She (bbhn) is supreme.
Tragg and I arrived at the Low Temple, and we were graciously greeted by our Brother, Benjamin Trueblood. His sincerity and devotion was no less than perfect. He is a great asset to the Way. Trueblood provided sustenance and rest, and to our surprise, Lazarus was waiting. His had been studying with the recourses kept by the Church. Trueblood knew of our situation and offered passage which would provide cover. Lazarus confirmed the same through his studies. Though dangerous, I saw no other way to remain undetected. The City would be our route.
Tragg retrieved our comrades the next morning, and they in turn informed us of Rufus’ situation. Apparently the city police force found him and tried to take him into custody. The ward’s residence, bolstered by word of Rufus’s heroics, began a riot and allowed Rufus the opportunity to escape. We contacted him with the stones to assure he was as safe as he could be given the circumstances. He indicated it was so. We instructed him to have a runner sent to the Free River Alliance to inform them of the developments.
The party was ready, and we followed Brother Trueblood to The City’s gates. The high priests and Watchers were waiting, and soon the Gate opened. I said my farewells to Trueblood. I shall keep him in my blessings; he is truly a devout Servant.
As was to be expected, we immediately encountered an abomination. This storm of bones provided little resistance, and we easily destroyed it. With the power of Her Majesty (bbhn), the vile form was turned to dust.
Immediately, we pressed forward. Tragg suddenly recoiled in pain. Tragg, Lazarus, and I began to hear whispers, and Tragg was drawn away from the North end. The pain would not allow him forward. Instead, a power was drawing him west. I followed concerned and curious.
A green energy force was waiting, and Shadow was elated. It was then and only then I realized…HER MAGESTY (BBHN) IN AVATAR FORM STOOD BEFORE US! GLORY OF GLORIES, WONDER OF WONDERMENT, HOLY OF ALL THAT IS HOLY, SHE WAS THERE!
Words cannot possibly express the honor, the fulfillment, the elation! Of all who exist, we were chosen for a task. Her Blessedness (bbhn) had been insulted and blasphemed. She had a task for us. We were to deliver Her (bbhn) ultimate message and punishment. She provided vessels to give us complete anonymity. There are times when the ends justify the means. When She (bbhn) chooses to use the abominations, it is always necessary. We gave our souls over to the cause, and shortly we found ourselves in new skin. Masked as undead, we were transported to a familiar site. A large dwelling stood before us, and with our orders, we broke in. Our target was caught unawares. Jibbly… Jibbly had violated The Queen (bbhn), and She (bbhn) demanded revenge. Woe to those who are in violation so horrible, Punishment is called for. In our new states, we easily managed the task. Jibbly was punished, and She (bbhn) was satisfied. Even Matches seemed to relish the praise. As promised, She (bbhn) returned us to our normal vessels. In addition, waiting for us were additional gifts. I am elated, though, I must remain focused. I have been too bold. I must remain stoic and aware at all times. The City has been opened; surely these are dark times. The voyage through the city has just begun; we have much ahead of us.
This even was so important; I had to complete this entry prior to pressing onward. I know not why we were deemed worthy, but the highest honor has been bestowed to us all. Memento Mori…
Orion Ravenclaw,
Cleric of Her Blessed Highness, Ruler of Fate, Queen of Winter, Bane of him, Monarch of Ends, Keeper of the Shadowfell (bbhn)
Friday Night Recap 10/23/09
Tuesday, October 27, 2009 12:02 PM
|0 commentsCharacters Present
Matches Malone - Level 13 Human Rogue
Orion Ravenclaw - Level 13 Human Cleric
Theren Cogsworth - Level 11 Elven Paladin
Thwump - Level 12 Genasi Swordmage
Tragg - Level 13 Dwarven Fighter
Zinth - Level 11 Dragonkin Avenger
Short Summary
- Shortly before dawn the party left the Sons of Silence safe house and headed north in order to seek sanctuary at the Temple of the Raven Queen in the Trade Ward.
- Along the way they reached the large market square located in the central section of the Trade Ward. Julius Finch introduced them to a well to do gnome merchant by the name of Jibbly Stutterplug. Julius also let Jibbly in on the party's plans (and Matches also bought some sham wows!).
- The party left Julius in the market square to keep an eye on Jibbly, while the majority of the party found an inn in the northern part of the Trade Ward to take an extended rest in. Orion and Tragg continued on to the Temple of the Raven Queen.
- All party members enjoyed an uninterrupted extended rest from 8AM to 2PM.
- Upon awakening the party members at the inn learned that there was currently a riot going on in the Dock Ward. Apparently Rufus - thanks to Eusebius' song - had become a local hero and celebrity. The authorities attempted to take him into custody off the SoS' ship in the Dock Ward and - once he was recognized by the general populace - chaos ensued.
- Tragg left the Temple of the Raven Queen to fetch the rest of the party and bring them back to the Temple where Orion was waiting.
- Once back at the Temple the party used the communication stones in an attempt to contact Rufus. They were successful.
- The party learned that Rufus had escaped arrest in the midst of the riot's confusing and had made his way back to the Dunderbeard's storefront to try and meet back up with the party. Upon arrival he learned that the Dunderbeards (father and son) - under suspicion for being in league with the party - had been arrested and taken by the authorities to the Castle Ward to be interrogated.
- The party instructed Rufus and the Dunderbeard's remaining clan to escape the city of Waterdeep by way of the Dunderbeard's tunnel complex and travel to Falstad Wildhammer's camp. Once there he was to also send runners from the camp to Daggerford to explain the situation to the leader's of the Free River Alliance.
- After the conversation with Rufus it was determined that the most clandestine way to get to the North Ward (where Thwump could then lead them to his father's estate) would be to gain entrance to the City of the Dead (Waterdeep's graveyard) and travel north until they found an exit.
- The party traveled to the southern wall of the City of the Dead and gained entrance thanks to the Order of the Raven Queen, who's job in the city was to guard all the entrances. Thanks to the distraction caused by the ongoing riot in the southern part of the city, and to the discretion of the Order of the Raven Queen, the party entered the City of the Dead unnoticed.
- Once inside the doors were locked behind them and before long they encountered what appeared to be an empty chamber with random piles of bones everywhere. It turned out to be a Bonestorm! After a few solid whacks they dispatched the whirling menace.
Total XP Per Character: 3000
Treasure Parcels APL:
Arms Slot APL 11
Hand Slot APL 8
Cash Value APL 7
*Note - Click on "Permalink" below to read all of this week's journal entries!
Matches Journal Entry #6206
Finally got some rest. I suspect some of the authorities are looking for us. I’m using disguise #7 to try and evade them. Beforehand I laid the groundwork for some future… activities with a local merchant. He will remember me when the time is right.
Our puppet Rufus has become a local hero in the South Ward, thanks in part to the song Eusebius spun while we… discussed things with the guard. We have used him to send word back to the group of leaders in Daggerford about events here.
Orion and Tragg have arranged for a route for us to escape from the Trade Ward to the North Ward without attracting any City Guard attention. It’s through the City of the Dead.
The dead hold no fear over me, but I am unsure of the rest of the party. Some of the horrors we may face here may test even the strongest of them.
When we arrive at the North Ward, I must acquire some additional weaponry. While my primary and greatest weapon is the perfect combination of my mind and body, I need more flexibility in the tools I wield with them.
~
Orion Ravenclaw's Story Update
Somewhere in the Shadowfell...
“Did he get away?”
“Our sources indicate it is so.”
“Do you think he got the message?”
“Time will tell; being humbled and being sorry are not the same.”
“Yes, but he and his companions escaped! Surely this indicates fate leans towards the goal.”
“Fate is fickle; a two sided coin. We do not know which side will show next.”
“Aye.”
“He and the Dwarf have sought refuge at the Lower Temple.”
“Is that noble’s son still there? What is his name? Benjamin Trueblood…yes
“He is; Benjamin serves well.”
“Perhaps it is time to open The City’s doors?”
“Hmmm the Doors have remained closed for lifetimes, but perhaps you are right. There may be no other way. Failure would be…shall we say less than ideal…yes send word to the Watchers. They must prepare the ceremony.”
“And what of Orion and Tragg?”
“Trueblood is wise; he will take care of them. They will need as much rest in as little time as they can manage, and he will understand as much.”
“Do you think they can manage the trek through the City?”
“Well Alphaeus, they will have to…won’t they?”
***
In an inconspicuous dwelling, Orion jolts back into full consciousness. The echo reverberates through his mind…Obsidian, Cerulean, Alabaster…
“Friends! We cannot stay here. It is not safe!”
“Hmm he’s right. I don’t like it here. You sure this is safe house is still safe Finch?”
“Hell if I know Matches; you asked me to take you here, so I did. For all I know they already have this place surrounded.”
“Matches, we can seek sanctuary at Temple. I am certain.”
“Aye lad, good idea we go there.”
“Yes, Tragg agrees. We must leave now.”
“Do you even know where the Temple is?”
“There must be more than one. Shadow, is our Queen’s Church nearby”
“yes, yes, near. A High Temple lies south…Low Temple lies north...not far, not far.”
“We certainly cannot travel south.”
“Of course Matches; however, you heard Shadow. A temple is north, not far from here.”
“Hmmmm, Not sure if I like that idea, but you are right we cannot stay here. Do you agree Theren?”
“We find an inn…north of here…or… I understand your father is north Thwump; is he not?”
“He is, but there is no way we could make it there quickly without being seen. It is nearly daylight.”
“Unless you want to trudge through town with my true identity for all to see, I
suggest we seek refuge quickly. The ring’s power wanes. I must rest.”
“Friends you go; there are things I must do. I shall slip into the streets, and gather information. I will catch up with you soon.”
“Eusebius, are you sure? Surely…”
“Yes, I am certain. Fair well, all of you. I shall rejoin you soon.”
“Fine. Go. Crazy Bard.”
With a smile, Eusebius turns into the breaking daylight. “I’m gone Matches, see you shortly.”
“Aye lads, we best be gettin’ our arses moving.”
“Yes Tragg. Let’s go. It has been too long since we have broken bread with our Corvus brothers and sister.”
“Julius, Shadow tells us The Queen’s Lower Temple is not far from here. She says it is north just past a market square. Do you know of where she speaks?”
“Oh, yeah I remember. Freaky place that is…too close to that damn dead city place for my taste.”
“Finch lead the way..now”
“Fine, fine, follow me.”
Julius Finch leads the band quickly and quietly through the ward. Dawn approaches, and soon the streets will be teaming. Soon enough, the travelers spit out into an open square. It is sparsely populated with early risers. One such person eyes the party, and strains a moment. His face brightens.
“HA! Finch is that you, you bastard?!”
“Oh hey Jibbly!”
“What brings you to this side of town? Who are your friends Finchy? I hear there was a wee bit-o-trouble tonight eh?”
“Yeah, Yeah, what are you going up this early? Don’t you ever rest?”
“HA! You know me. When have you known me to rest? Say there Finch, it looks like your friends could use some supplies…What about friends? What can I sell you. You there, Genasi, Always liked your kind I have. You may look freaky, but you and your ilk are trustworthy.”
“What do you have merchant?”
“Well my dark attired friend, I have most things, and what I don’t have Finch here gets for me. Hey Tysin, bring one of those new things we got in this morning.”
“Here ya go boss.”
“Show em.. Tysin, you fellas are going to love this”
Tysin grabs handfuls of dirt and mud and begins to smear himself. Within moments, he is filthy. Tysin next takes an odd looking cloth and rubs it over the mess. In no time, he is cleaner than he was before.
“Har har! Amazing ain’t they?! Shamwows they call em! Never seen anything like em!”
Matches is impressed and buys a few. Orion sees his chance to make himself and Tragg presentable for the Temple, and he too makes a purchase.
“Nice to have your business, gentlemen. Now as I understand…you are probably in a bit of a pickle. I have certain residencies that could offer. I just charge you some administrative fees.”
“How much are these “fees” merchant?”
“hmmm lets see….ah just 100,000 gp!”
“I think we will find our own lodgings thank you”
Suit yourself Mr. Black Suit, thanks fer ya business.”
The party walks away, and Matches takes Finch aside.
“Here take this, this is for you. Consider it a paycheck. Watch your friend there for while see that he doesn’t flap his gums.”
“Okay boss whatever. It isn’t like I have a lot to do anyway.”
The group continues north, and Theren grows concerned too many people know their destination.
“As soon as we get out of sight, we turn away from your Temple Cleric. We find an inn.”
Matches engages an early morning resident, and obtains locations of the nearest inns.
“He said there was an inn just up the road here. He said turn west at the next block.”
“Oi you can go to your inn lads; we’re going to the Temple.”
“Yes, Tragg and I will meet you tomorrow morning; we must meet with our brethren.”
***
It is at this point the party splits. Orion and Tragg go to the Temple, and the others go to the Inn.
***
Theren and the others arrive at the inn, and Theren approaches the innkeeper.
“Sir, do you have any rooms available”
“Aye we do, how many would you like?”
“We will take four, sir.”
“Good, good. Here are the keys. Breakfast will be served in about an hour.”
“Thank you, sir, for the hospitality.” Theren takes the keys and pays the innkeeper.
The Theren takes the keys, and they group heads upstairs. They leave two rooms empty, and stay two to a room in the other two rooms.
***
Orion and Tragg arrive safely at the Temple. Solemn acolytes open the large double doors.
“Greeting brother, my name is Orion Ravenclaw, devoted Cleric of Her Majesty, and this is Tragg. He has sworn his life to Her service we seek…”
The acolytes’ eyes grow wide with awe. Whispers quickly follow… “It is him!, quickly, quickly get Father Trueblood. Hurry…. Father Ravenclaw, brother Tragg come in, please come in.”
The acolyte leads Orion and Tragg into the somber chambers. Father Benjamin
Trueblood appears accompanied by more acolytes. “It is you. The chosen one! I know not how we have earned Her Graces to have been blessed with your presence.”
“Chosen? I suppose we all are chosen Bother…
“Trueblood sir”
“Brother Trueblood, thank you. Please it is you who are our blessing. We seek sanctuary. No one must know of our presence.”
“Of course without hesitation Brother…but it was my understanding you had more companions, are they no longer with you?”
“They are Brother Trueblood. They thought it best to separate until we have all had out rest. We will rejoin them soon.”
“ May she bless them…Acolyte Titus, quickly make two plates for our guests, and have two beds readied.”
Orion and Tragg eat and realize just how weary they are. The beds are a welcome retreat into restful sleep…
***
Theren, Matches, Zinth, and Twump wake from their undisturbed slumber. Matches dresses in new clothing, green and inconspicuous. His manner changes and it seems he is not the rogue he truly is, in fact, Matches tells party to address him as Martin. Theren makes his way down to the main room. He sees the innkeeper at the door looking into the street.
“Is all well sir? You seem troubled.”
“Well lad, it seems the City Detectives tried to take Rufus into custody. Poor Rufus. He don’t deserve that. He’s gone and turned a new leaf. Went straight he did. He’s a hero he is!”
“Rufus? Who is Rufus sir?”
“You mean you haven’t heard of Rufus Goredancer? Why he is the hero of the South Ward! He was one of those Sons of Silence Scoundrels, but he seen the light you know. He confronted that nasty Edwin VanCleef. VanCleef ran the Sons you see. Yeah, VanCleef got a big head it seems, tried to burn down the whole damn Ward. Rufus stood up to him and killed him. The Detectives found him down at the docks. Took custody of him they did. They tried to march him shackled through the Ward! Why how is that even fair? He did the Ward, no, the City, a favor! Well, you know the people weren’t going to have that now! I hear there was a riot! Well as powerful as those coppers are, they can’t hold back a whole ward. Apparently they sprung Rufus and he escaped, bless the gods he escaped. I hope he got far from here. I can’t believe you haven’t heard of him. Don’t you know the song?
“No sir, I do not, I just arrived this morning, so needless to say I remain ignorant of this Rufus.”
The innkeeper smiles and watches children run by his door. “Oi, lad, yeah you. Come
here a moment. This fine elf here has not heard the song! Sing it for him lad, sing the song of Rufus!”
The child stops and enthusiastically begins the song. There verses tell of the Minotaur hero of the South Ward, and how he rose up to defeat the evil Edwin VanCleef.
Theren’s comrades make their ways downstairs. Theren joins them and updates them of the circumstances.
***
Orion and Tragg awaken at the Temple. Father Trueblood greets them.
“I pray you both rested peacefully.”
“We did brother, thank you.”
“Please come with me I have much to share.”
Orion and Tragg enter Trueblood’s office. They speak behind closed doors.
“As I am sure you are aware, it is not safe for you to venture into the city. You must get further north. There is a way; however, it is most dangerous.”
“Yes, my brother, we go were fate pulls us, tell us of this way.”
“It is through the City of the Dead. For ages we have been the Watchers of the City. The passage has not been opened in a very, very long time, but desperate times require such extreme measures brother. I can have the Gate opened without hesitation”
“It is so. We go where the Queen beckons. Tell me brother, do you have access do arms and implements?”
“Oh yes, brother, but not here. Arrangements could be made; however, it could take a few days. I fear we may not have enough time.”
“It is decided then. Brother Tragg, would you mind collecting out friends? Tell them passage has been secured.”
“Aye brother, right away.”
***
In little time Tragg returns with all in tow. Orion greets them in seriousness.
“Hello friends; Brother Trueblood, here are my friends. This is Ma..”
“Martin, the name is Martin, nice to meet a Brother of Orion… Orion do not mean to be rude, but we have to get going. Tragg tells us there is a way.”
“Yes there is a way; it is dangerous, but it is a way.”
“When has danger stopped us before? Tell your brother we are ready” Tragg whispers in Orion’s ears “They have news about Rufus.”
Orion turns to Father Trueblood. “It seems my friends are prepared brother. Please give us a moment, and we shall disembark.”
“Of course brother whenever you are ready; word has been sent to the Watchers. They have readied the preparations.”
Father Trueblood leaves the party in peace…
The group relays what happed to Rufus. Concern grows on Orion’s face.
“Where is the stone? Tragg…do you have it?”
“Stone? Oh yes, yes, ‘ere it is”
Tragg takes the stone and speaks into it. "Rufus lad, are you there son?”
After a moment of grunts and shuffling, Rufus responds. “Hrrrrrmmmphh Oi! Who is this?”
“It’s Tragg lad, are you okay?”
“grrrmmph I ‘spose so… the law found me; arrested me, but the townsfolk started yelling. They were calling me a hero, and they was protesting. They started throwing rocks at the lawmen. Riot broke out. Some guys snagged me busted my chains…told me to run.”
“Are you alone lad?”
Tragg and the part hears shuffling and the stone goes silent.
Orion asks for the stone, and takes it in his hands.
“Rufus my friend; it is Orion, are you still there?”
“Ah boss! It is good to hear your voice! Yeah I’m still here, found some dwarves to hide with.”
“Ah! The Dunderbeards! You are safe for now friend. We have a task for you. Please, this is important. Tell the Dunderbeards to take you to Falstad Wildhammer’s encampment. From there inform Falstad of what has happened here the past couple of days. Tell him to send to runner to Daggerford to inform Alexander Proudmoore of the same developments. After you do this, please lay low and do what you can to aid the Ward and its citizens to rebuild without being conspicuous. Can you mange my friend?”
“Aye, I can do that take care boss.”
“You as well Rufus, you as well.”
The stone goes silent, and Orion returns to Father Trueblood to inform him they are ready to leave. Orion turns to his friends “Where is Eusebius? Has he not returned?”
“Haven’t seen him; he is smart enough; I am sure he will be fine.”
“I suppose you are right; we cannot wait any longer.”
Orion and Tragg are handed clean vestments and say blessings. They give their thanks to the Temple and the Queen. Orion and Tragg hand Trueblood an offering for the Temple’s coffers. “Please take this in the name of our Queen, I must tell you, a freind of ours may show up here. He goes by Eusebius. You will know him when you see him as there are not many Tieflings roaming the city. Help him; I have a feeling he is tied to everything that is happening. I think he is important to success.”
“Thank you most graciously brothers; you presence has been the highest of honors. I will be sure to watch for your friend. It is time; please follow me.”
Father Trueblood leads the group quickly and undisturbed through the street. People pay no more nor any less attention than they normally do when the Queen’s disciples leave the Temple.
In short time, they arrive at ancient gates. Austere but foreboding guards allow the procession to pass unchallenged. Father Trueblood approaches waiting High Clerics. Orion seems them nod and turn away. Trueblood returns to the party and tells them the Ceremony has begun. The High Clerics are seen referring to Scrolls and mummers grow into chanting. Soon thereafter, large stone doors open. Blackness and the smell of death greets those present. Orion looks to Trueblood “I am sincerely grateful brother; I am indebted to you.”
“No, brother Ravenclaw…It is I who is indebted to you! This has been the highest of honors. When Her Grace calls me, let it be said THIS is what I did. Let the tales tell the humble Trueblood was able to provide rest for the Chosen.”
“Fair well brother; I hope fate allows us to meet again.”
“If only fate will be so kind Brother.”
Tragg eagerly steps to the entrance to the City of the Dead; Orion is close behind. Orion Turns to a high Cleric. “Father, we both know what awaits us in The City; however, is there anything we should be especially aware of?”
“My son, the City has not been opened in ages. We know not what lies within; we simply Watch. Blessings upon you and your friends; may the Queen protect you.
And with that, the group enters. The heavy doors close and seal behind them.
Matches dons he normal attire, and the party cautiously moves ahead. Matches stealthy moves in front of the party and disappears into the darkness. Tragg begins to quicken his pace, and Orion grabs his shoulder. “No Tragg, wait, I feel terror and dread! Shadow can you see anything?”
“RAAAWWWWWWK RAWWWWWWWK THE BOOOOONES THE BOOOOONES!!!”
Orion says a prayer and blesses all; he asks the Queen for strength and wisdom in battle.
Twump charges into the open, and sees bones strewn about the chamber’s floor. Crunching and scraping grow loud, and in an instant a giant mass of rot and death twist and turn towards the party!
A BONE STORM!
Zealous rage erupts from Orion and Tragg; the undead abomination is an affront to their Queen. The companions are inspired. Several attacks from all members quickly dispatch the grotesque entity. Theren even focused the power of Erathis and punished the mass with radiant blows from a distance.
What lies ahead? The party cautiously ventures forth.
D&D News 10/27/09
7:39 AM
Filed Under: DnD News |0 commentsWoW News 10/27/09
6:40 AM
Filed Under: WoW News |0 commentsHalloween Episode of The Guild!
5:10 AM
Filed Under: Hot Links |0 commentsFeaturing Lick Poop and the Go Go Dancer! (funny how all these people seem to know each other...)
Video: Season 3 - Bonus Episode: Halloween!
Albino Drake! I Has One!
Monday, October 26, 2009 12:17 PM
Filed Under: WoW Journal |0 commentsLong story short once I found out the Violet Protodrake wasn't possible unless you were incredibly lucky enough to get the Sinister Calling achievement I got pissed enough to go grind out enough Kurenai faction to buy enough riding Talbuk's to get this baby.
NOW I'M NOT ANGRY ANYMORE!! I can't complain anyway. Being a DK (like Paladins) I get a bonus 20% increase to my mounted speed. Granted it would have been super awesome with a VPD... but beggers can't be choosers.
D&D News 10/2609
11:59 AM
|0 commentsWoW News 10/26/09
10:52 AM
Filed Under: WoW News |0 commentsBrief Gripes...
Friday, October 23, 2009 7:39 AM
Filed Under: WoW Journal |0 commentsTwo things to whine about (as far as WoW game design goes).
1.) The Violet Protodrake pretty much needs to be changed to the "I got the Sinister Calling achievement!"... because all the other work you do all year long in all the other world events amounts to JACK and SQUAT. Are they work (and difficult in some cases)? Yes - but ultimately DOABLE. Sinister Calling is pure luck... and poor odds at that even if you DO choose to make your life hell for two weeks.
2.) In the recent Twitter interview they said...
Q: Do you have plans to have achievement points redeemable?Ummm... WHY?
A: Achievement points are a prestige reward only. There are no plans to turn them into some kind of currency.
Dumb. For as amazing as WoW is on so many other levels... DUMB. There seems to be a real blind spot in their general vision when it comes to rewarding long term player investment as opposed to the plain old life-sucking hardcore crowd. I suppose that's what you get though when you have a game that's designed by a bunch of old life-sucking hardcore EQ players.
Permalink
D&D News 10/23/09
7:27 AM
Filed Under: DnD News |0 commentsWoW News 10/23/09
7:11 AM
Filed Under: WoW News |0 comments3.3 Screenshots by Pres!
5:45 AM
Filed Under: WoW News |0 commentsSome spoilerific previews in the 7S forums thanks to our resident uber-Pally Prestina. Swing on by to check them out here!
PermalinkAdventure Timeline Update
Thursday, October 22, 2009 1:17 PM
Filed Under: Friday Night Recaps |2 commentsJust a quick timeline to bring everyone up to speed on how things have transpired over the past few days of the adventure. According to the timeline the night of Falstad Wildhammer's party was the last time the party had an extended rest.
Day 1
Noon - Arrival at Falstad Wildhammer's tent city just east of undercliff.
10PM - Falstad's party.
Day 2
8AM - Initial meeting with Dunderbeard representatives.
10AM - Begin escorting Dunderbeard supply wagon from tent city to tunnel compound at Undercliff.
Noon - Battle with Sons of Silence thugs (and capture) on the way to tunnel compound.
2PM - Arrival at tunnel compound.
3PM - Interrogation of captured SoS thugs, battle with more SoS extortionists (and more captures) in Dunderbeard south ward street-level store.
4PM - Release of surviving SoS members out the back entrance of the tunnel compound.
6PM - Streetwise checks on SoS safe house locations with Lo Feng.
8PM - SoS central safe house altercation, start of fire, capture of Rufus Goredancer.
10PM - Interrogation/conversion of Rufus at Dunderbeard's compound.
Day 3
Midnight - Assault on SoS southern safe house, defeat of Edwin VanCleef.
1AM - Arrival of Julius Finch and remaining SoS members at southern safe house, establishment of Rufus as the new SoS leader.
2AM - Arrival of south ward detective task force and interrupted altercation, flight of the party out the back door with Julius (and Rufus with SoS members to the Dock Ward ship).
4AM - Arrival of the party at northern safe house, killing of the Guulvorgs, and discovery of the secret documents.
So right now (at the beginning of tomorrow night's session) it will be essentially just before dawn at the northern SoS safe house.